Went on an LDON adventure last night with a necro, two rangers, two druids, and me. All of us were between 50 and 55.
My original character was a ranger. I played him up to 55 and quit playing right after PoP came out. If I wanted to keep aggro, VERY few people could take it from me. Losing aggro was a problem from time to time, but I never, ever had trouble gaining it when I wanted it. I figured that with TWO rangers along, I would barely get hit and the three casters would be able to cast to their heart's content.
Little did I know I was grouped with two defective rangers. I pull the first mob and we start fighting it. It keeps hitting me, so I sigh inside and turn off attack for a few seconds. Mob switches to one of the rangers, then starts switching back and forth between them. The mob gets down to about 80% HPs (plenty of time for the MT ranger to lock down aggro completely, right? Wrong) and the casters start doing their thing. Now the mob is all over the camp, whacking everyone a couple times before moving off to the next target. Mob finally dies, after it has had a chance to abuse each and every member of the party.
I do have a tendency to start pulling as soon as the designated MHer zones in, so I'm thinking maybe everyone wasn't fully prepared. I go off to pull the next one, making sure to leave a little time between the time the first mob dies and the second arrives, just so everyone can get settled and ready.
Second mob is in camp and seems to reallllllly like me, just like the first one. I turn off attack and wait a few seconds til it switches to the ranger MT then turn attack on again. I see it switching back and forth between the two rangers and think to myself "This isn't going to go well." Sure enough, casters start doing their thing (this time at about 70%) and the mob starts beating them down. In addition to the lack of aggro generation by the designated MT, it's taking us a long time to kill each mob (perhaps because we're constantly having to chase them around). It's a mass kill 52, though, so I'm not terribly worried.
The necro is trying to gently point the ranger in the proper direction, aggro wise. I'm not feeling very gentle, so I just shut up and pull. He mentions flame lick to her. If you've never played a ranger, you probably don't know just how useful flame lick is. It's a very weak DoT and an AC debuff. Mobs tend do dislike you when you lower their AC. Drop a couple flame licks and a snare on a target and you've pretty much got its undivided attention. I can't think of a single time from level 9 (when I got the spell, I think) to level 55 when my ranger did not have flame lick and snare taking up a couple of spell gems. This ranger did not even have flame lick memorized, so she sits down to mem it.
"Cool," I think. "Aggro problem solved." I was wrong. Even with flame lick, she couldn't keep aggro. She did a better job than before she starting using flame lick, but still not really adequate. At this point I had given up on chain pulling and was staying in camp until the mobs were almost dead.
Next mob is a runner. You'd think that with two rangers, two druids, a necro, and a bard in a group that someone would snare, right? Wrong. I don't blame the druids and the necro because snare has pretty high aggro and the two rangers are right there, one of them TRYING to get aggro. I had been snare/slowing earlier, but one of the druids asked me to switch to regen song. Mob gets low on health and starts to run. So, between twists, I quickly type SNARE in the chat box and go back to twisting. What does the little MT ranger cast? Root. Rooted mob starts beating me down, since I was closest. I sigh and back off a bit.
Lull fails on the next pull and I get three of those annoying whirlwinds. First mez is resisted. Both rangers are just standing there with all three mobs beating the poor, li'l bard down. Mez sticks, I move to next target. Mez fails. Two rangers are still standing there with slack looks on their faces. Druid starts casting heal, mez fails again. I died. I don't mind taking the occasional death, it's part of the game. Taking a death because someone isn't doing their job is mildly annoying, though. After I died the MT ranger dies and one of the druids evac the group back to the zoneline.
At this point we're pretty tight on time, but I think it was still doable. We kill a few more and I go linkdead. MT ranger dies again, group evacs. Second ranger announces that he's late for supper and logs off. I come back and head back to the zoneline, to wait for MT ranger to get back to reinvite me.
The necro is sitting down at the zoneline, apparently AFK. One of the druids accidentally aggroed two mobs while pulling the MT ranger's corpse back to zoneline. The druids both zone out. I don't want to let the necro die and there will be a naked ranger zoning in shortly, so I start mezzing both mobs. I figure I'll keep them mezzed til everyone gets back and then we'll kill them.
Shortly before the ranger zones back in, mez fails on one of the mobs twice. Mob wakes up and starts beating on me. I start to mez it again, but the necro chose that moment to come back and casts something on the mob. I refresh mez on the other mob (the one that's still mezzed) then start trying to get the other one locked back down. Naked ranger zones in and just as mez lands, she starts attacking it. Naked. Unarmed. I mez it again, she keeps attacking.
I type "ZONE!" and zone out. I wasn't about to die because of her again. Silly ranger dies again. By the time she gets back, we've got 12 minutes to kill 27 more mobs. We all agree there's no way to do it and decide to quit for the night.
Now this isn't a rant against rangers in general. I played a ranger for a long time and enjoyed the class. I like having rangers in my group. This particular ranger, though, needs to be removed from her class by one of the ranger Guildmasters.