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Latest post 01-24-2003 6:57 PM by Sinfonian. 20 replies.
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  • 01-14-2003 8:08 PM In reply to

    • Kible
    • Not Ranked
    • Joined on 12-05-2002
    • Posts 0
    • Points 0

    Re: Plane Of Nightmare

    Aye, I probably will not go to the beasts untill 55 or 56 because I really want that mental clerity, and since I already pull about 6 at a time I should get hte AA I nee in about a weak or so amount of days. Would only wait till 56 because I would want to be resisted as much and I could probably use the extra HP :p K... Well thanks Anulien :)
    • Post Points: 20
  • 01-22-2003 5:43 PM In reply to

    • Sinfonian
    • Top 75 Contributor
    • Joined on 12-06-2002
    • Posts 2
    • Points 28,270

    Re: Plane Of Nightmare

    I had my first PoN experience last night. Alas it wasn't solo, but with a group of 60+s from my guild. We were doing slargs or something on this small sloping cliff. They were armadillo like amphibians that were supposedly druids. I had a real trouble dispelling their DS, in fact never did. Finally ended up backing off and chanting them to avoid making the cleric work on yet another body pummeled by the DS. It worked out GREAT for exp though, fastest exp I've had grouping. Too bad our cleric had to leave before we could get to zone and had no evacer. Debating how to get to zone we got a pop that wiped us. In hind sight I recommended that we just Travel Song out of there because it is doubtful that anything could catch us. Considering where we died, it is VERY convenient that 15 min after death all corpse get magically ported to the graveyard at zone in. A nice cleric with clicky stick got us back up. Must say that the place doesn't look too scary from the terrain, unlike PoD.
    • Post Points: 20
  • 01-22-2003 7:26 PM In reply to

    • Anulien
    • Not Ranked
    • Joined on 12-31-2002
    • Posts 0
    • Points 0

    Re: Plane Of Nightmare

    Northeast of that slope you will find a hedge referred to as the hedge :) Rather then trying to make it back from the graveyard there is a zone out right behind the hedge. Its a short run with a few wandering banshees that you shouldnt have a problem running by. Hedge is a nice camp by itself as the pulls are very close, exit is close and the mobs are easy and plenty. Adds arent too much of a problem, however trains are if camped to close to the exit.
    • Post Points: 20
  • 01-22-2003 11:07 PM In reply to

    • Kible
    • Not Ranked
    • Joined on 12-05-2002
    • Posts 0
    • Points 0

    Re: Plane Of Nightmare

    I am going there on a raid tonight with Crimson Eternity. I have a friend in that guild. It is 60+ guild :o . Bewy uber. I hope I have a lot of fun, and sinse they only have 4 bards, I have a good chance at getting in when I am 57 they say! YAY! :D
    • Post Points: 20
  • 01-24-2003 6:57 PM In reply to

    • Sinfonian
    • Top 75 Contributor
    • Joined on 12-06-2002
    • Posts 2
    • Points 28,270

    Re: Plane Of Nightmare

    WTG, mine is not an UBER guild though we have several 60+ now. I am one of only 2 bards 50+ in my guild and as long as I keep leveling I hope to remain ahead. PoN is a Tier 1 plane, is it sufficiently uber for a 60+ raid force of any numbers? Sinfonian
    • Post Points: 5
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