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Latest post 07-31-2005 7:05 AM by Xaria. 43 replies.
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  • 11-08-2004 12:27 PM In reply to

    • Tirga
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    • Joined on 02-23-2004
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    Re: 4 Dragons

    I actually did the NK dragon with 20 people (mix of mid-EP geared and middle-PoP) and won, I just made sure MT had 2 clickies, placed the healers in my group and buffed their resists up big (while playing AE resists too) made sure to use my ornate pants clickie (Group 1 sec clikie) and we brough him down, Only set 2 clerics in range of AE (positioning tank on oposite side) and put 2 druids on healing them. I made sure the 2 clerics, and 1 warrior (as well as a couple melee classes) where in my group to help minimize damage from the AE (only got hit by AE for like 200 dmg a shot, but dispell almost always landed) My twist was Vasheen, AE heal/mana, AE resists, clikie from pants, repeat. Healers were oom by the end unfortunatly, shaman had to run in to slow (I dont think you ahve to do this for forest, but I ended up wiping on this one since our shamans had to leave, so did some DPS, still got him down to 90% before our MT died) Positining and ranged are the key to these fights, no question. On the other hand, yes, walls do seem to block some AE's outdoors, the Girplan Guardian is one I discovered while we tried to get a strategy for him, his AE poison DoT is blockable with wall (at least by using the ones near the city of anguish) while the other 2 are not. I actually considered that this AE might be blockable with walls as well, but never really tried as I couldn't find any (I'm thinking just using the mountain right next to him might work, healers on one side, DSP on the other) but all that really gains in the ability to hide the healers from him, which in all actuallity, only saves a shaman from healing the two of them *shrugs* 20 EP folks can do Forest dragon np even without using walls, just remember it's a targeted AE and will center from your tank, not the dragon.
    • Post Points: 20
  • 11-08-2004 1:14 PM In reply to

    Re: 4 Dragons

    You can hide healers/casters behind the rock in front of the dragon in JPF and they will not be hit by the AE. Using this method we killed him with 2 groups (variety of geared people). Kula Muse of Blood Cult Xev
    • Post Points: 20
  • 11-16-2004 4:09 PM In reply to

    • Xaria
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    • Joined on 12-01-2003
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    Re: 4 Dragons - updating some information

    Just did the Swamp Dragon - Update on the posted information for you all He does flurry and he does Enrage Mountain Dragon - Update on the posted information for you all. His dispell jumps junk buffs. Enchanter reports that his magic based spells all landed fine. He was in Melee Range when he cast. AA Rune and Etherreal Rune ate the Direct Damage
    • Post Points: 20
  • 11-17-2004 8:18 AM In reply to

    Re: 4 Dragons - updating some information

    My mini raid of 8 people to Mountain Dragon 3 times because enchanter couldn't land slow. I chain casted slow each fight and never got mine to land either. Need shaman to slow, then its easy. Out of 3 fights, I think AoE landed twice, that was w/ 525 all resists. Very easy to resist if a bard is in grp.
    • Post Points: 20
  • 11-21-2004 1:22 AM In reply to

    • Tirga
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    Re: 4 Dragons - updating some information

    Update on the dragon AE's (at least the forest dragon). The Forest dragon AE is NOT blocked by rocks etc, UNLESS you can cast on it (or someone) and get "you cannot see your target" message. The hill blocks it, the large rocks pertruding from the ground, however, do not. Not sure how that would pretain to North Karanas
    • Post Points: 20
  • 12-07-2004 1:59 AM In reply to

    Re: 4 Dragons - updating some information

    not sure if its been asked or not, but how does the orb from DN pertain to the kithicor hit? from reading it seemed only that it was a flag to get the "page" from npc in sol ro temple, has anyone actually tried doing the kithicor hit with just doing the 8 prisms? i know hes "spawned" from a flagged bard entering the zone, not sure if it is because sol ro guy says something like "you must go find a cloaked figure in kith" or something along those lines is what triggers that or what, any info appreciated.
    • Post Points: 20
  • 12-07-2004 10:15 AM In reply to

    • Sylfia
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    Re: 4 Dragons - updating some information

    it has been tried to do 1.5 without the Draconic orb. The farthest you can get to is Kithicor forest. What happen is that the thief dont answer you unless you have the orb. Briefly, its worthless you do anything regarding Epic if you didnt get the DN fights.
    • Post Points: 20
  • 12-07-2004 8:54 PM In reply to

    Re: 4 Dragons - updating some information

    ahh hell, was hoping to get away without perma-camping one of my guild's only wizards or druids for ports and all the giant bs ><.. oh well at least i know now, thx
    • Post Points: 20
  • 06-05-2005 7:09 AM In reply to

    • Polara
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    Re: 4 Dragons - updating some information

    Additionally, people claim Torment is bugged. I disagree. It is working as intended. If the bard doesn't sneak, then they did it wrong. Kith spawns upon zoning in. This is so that any who lost the necklace can redo this part to regain another one for turning in again. This is why it works even after having the epic. One could say it is bugged because there isn't a completed flag to cancel respawning upon epic completion, but Torment isn't bugged but designed that way. Polara
    • Post Points: 5
  • 06-22-2005 6:13 PM In reply to

    • Keyes
    • Top 100 Contributor
    • Joined on 05-07-2003
    • Posts 1
    • Points 785

    Re: 4 Dragons

    Swamp dragon is located SW of the cave to TT should show up on bard tracking if u are the entrance to the TT cave. Also, its not far from where the druid 1.0 epic froggy spawns
    • Post Points: 5
  • 07-02-2005 4:52 PM In reply to

    Re: 4 Dragons

    My experiences with dragons: Mountain-Hardest hitting of all, ripped through a 3200ac tank reasonably quickly, ae easy to resist, did with 3+1 bot Swamp-Easiest, did with 3+2 bots, ae hard to resist but didnt actually do any damage Plains-Dispell was very annoying and hard to resist, patrol of annoying green dorfs kept attacking clr lol, did with about 10 Forest-Most difficult one, ae ramp not lethal but kinda hurts wen constant dispell gets to work, did with about 10 again
    • Post Points: 20
  • 07-13-2005 10:20 AM In reply to

    • kieran
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    Re: 4 Dragons

    Over the past couple of days my friends and I have taken a crack at these and found them surprisingly doable. We're all in basic Qvic and MPG trial-level gear; for every attempt the main tank was my buddy [url="http://www.magelo.com/eq_view_profile.html?num=913767"]Lobot[/url], an SK with about 9850 HP and 2700AC. Like the other posters, we found swamp was a joke - 7 characters among 4 people (Bard/Shm, SK/Clr, Monk/Shm, plus an Enc) was total overkill. With mountain we added a BST and Mage to the above, was pretty easy too athough the initial pre-slow DPS was something of a surprise having just come from the swamp. The dragon slowed easily with Discord (then Turgurs took after one resist), and there wasn't really even any AE damage taken in the part group without PoVeeshan, and the group with Veeshan resisted 99% of everything. The next night we decided to attempt the JP dragon based on the LOS-control techniques suggested here, although for my attempt I decided to use the tunnel to the friendly gnolls. We pull the dire to inside the tunnel to spawn the dragon (who didn't exactly fit), and this blocked the AE perfectly. Initially we had the clerics sitting outside on the hill, which turned out to be in AE rampage range, but the AE ramp was weaker than I had expected and it was just a matter of a few steps out of rampage range to heal safely. This one we 3x2-boxed with Bard/Shm, SK/Clr, and Clr/Rng, and although the fight was simple a matter of endurance. Although it would have taken forever it would have been killable with just 4 of us (bard, tank, healer, slower), so while the extra Clr/Rng was a welcome addition I'd almost rate this dragon as the second easiest fight we did, thanks to using the zone geometry. Playing the shm, I had no problems getting the new L69 Discord slow in but Turgurs required both malos and HoS before it would land. Plains was by far the hardest because there simply isn't anywhere in the zone you can avoid being in line-of-sight of the AE. There are a couple places where you'd think it would be blocked, but it isn't. Upon reflection we might have been able to position the dragon in the water to avoid the AE, but that would have been pretty annoying. As it was we just did a straight-up fight with 7 initially (Bard/Shm, SK/Clr, Clr/Rng, Bst). This first attempt went horribly wrong several ways; initial aggro wasn't by the SK and the ranger and shaman got eaten as a result; even with malos and HoS in, the beastlord wasn't able to slow the dragon after the shm died. Even so, we would have won if it had not been for one use of a CH instead of a spam getting interrupted by the dragon's AE. The biggest lesson from this was that the dragon's AE caused a lot of interrupts, so unless you have a crack healing team you probably shouldn't be relying on CH. Still, losing to one of these dragons is no drama: it's easy to get a cleric to safety since you can position the fight near a zonline, and when the dragon despawned after rezzing the dire respawned so we could simply try again immediately. The second attempt (with the addition of a mage friend) went perfectly smoothly; I never got the dragon magic slowed even with using Malos plus HoS plus Balance of Discord, but once disease slow using Malicious Decay plus Grummus landed the fight was trivial. In fact, privided that you can get a slow (probably disease slow) to stick, I'd say this fight is perfectly one-groupable too. If I was to try NK again, I'd simply spawn the dragon near a zoneline and have the SK+Shm work in tandem to get the dragon slowed with people just zoning and resetting the event until you get the disease slow in, at which point you can wear it down without too much trouble. I'd certainly encourage people to try doing these events even if you only have access to smaller forces. They are hugely more doable than I expected - whether this holds true for DN is yet to be seen, but having completed all 4 of these dragons I'm going to feel a lot more comfortable asking friends to help with those events.
    • Post Points: 5
  • 07-31-2005 7:05 AM In reply to

    • Locomo
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    • Joined on 05-15-2005
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    Re: 4 Dragons

    I can confirm forest dragon did enrage. Did all dragons with a four man group, myself a war, a cleric and a ranger. Forest we added in a druid too. Anguish and GoD geared.
    • Post Points: 5
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