CeleadorKB, once again I can just admire the versatality of our class.
Kazumi does clean out the aggro list, kazumi would buy time to mem a new favorite lineup (I love scribble notes btw).
A fresh aggro list means, just as you say, we have a chance to get to the top fairly fast, and stay on top as long as no one else tries to take aggro from us.
I have never been in a situation where I needed to do that, but it certainly is possible, and as long as the group is on the ball, would certainly be an effective way to handle the death of the group's MT.
As for the DOT damage vs the DS damage, even slowed, most mobs hit for 1-2 times a tick from what I can see. Given the ability for most mobs to double, triple, or quad while dual weilding, they can easily take 3 or 4 hits from the DS each tick. I am pretty sure (no parser, just going off memory) that I get around 60-70 DS with PoV and warsong going, so that is about 180-280 damage per tick from DS alone.
So I stand corrected, even with that halfass math, yes DPS is better with DOTs by at least 100%, probably more.
However, I still am providing much more DPS per tick for my group singing Muse, Warsong and PoV while meleeing. Cant parse that, dont think there is any way to prove it, but I am pretty sure that 30% overcap haste, 60DS, and 15% to DD and DOTs, and my melee DPS is doing more to the mob then my Singing 4 DOTs and bashing with drum and offhand melee dps.
Its all about skill and what we can do with our class Celea. I dont for a second doubt your skill or abilities, different strokes for different folks, and from the sounds of it, your stroking pretty damn good ;o) Thanks fer the new tactic, I may just put Kazumis in my normal lineup now. Just gotta figure out what to drop..