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Latest post 04-17-2008 8:45 AM by Savok. 159 replies.
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  • 01-18-2004 1:21 AM

    • Savok
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    • Joined on 09-01-2002
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    Savok's UI (Vert Mod 02/03/08)

    (Pic maybe a bit hard to see, click on the picture to see in 1280x800).

    If you use this mod, any feedback would be appriciated :)                  .

    Now available in either  BLUE, GREEN,  or even PEPTO PINK! (links are on the colors).

    Also available:

    1. Six man group window (same as the normal window, but includes yourself as F1).

    2. Left or right  text for spell gem window.

    3. Horizontal cast spell window.

    4. EQ button with all inventory slots horizontal.

    5. Vertical 2 colomn, 5 button hotbars.

    EDIT:

    04/17/08: Updated tracking window.

    02/03/08: Fixed an issue with the target window names not covering across the whole width. Also changed the give window to be more friendly than the default.

    12/12/07: Updated EQUI_Animations.xml to include dragitem59.

    11/13/07: Updated all files to 11/13 release. Updated animations.xml files for a few more dragitems that were added to Live, added optional EQ button window.

    11/12/07: SoF release. Remove all old files before using this UI.

    Removed set 2 of the hot button clickies and added the ranged/ammo to one set.
    Made the spell text smaller on the target, buff and short buff windows. Fixed buff window to show all 25 available buff slots.
    Added color backgrounds to the cast spell window, made the text a bit smaller and added the 10th spell slot. Added optional left or right sided text for same window.
    Changed the spell book around so that spell names will fit better.
    Added loot all button to loot window.
    Removed dynamic zone window (GoD/omens instance window) until I lay it out how I want it.

    Files updated:
    equi.xml
    equi_animations.xml
    equi_buffwindow.xml
    equi_castspellwnd.xml
    equi_inventory.xml
    equi_itemdisplaywnd.xml
    equi_raidwindow.xml
    equi_shortdurationbuffwindow.xml
    equi_spellbookwnd.xml
    equi_targetwindow.xml

    10/04/07: Updated EQUI.xml to include the EQUI_LayoutCopyWnd.xml window. No other files in this UI were changed.

    09/05/07: Fixed /claim window addition as well as small text changed on popups.

    08/19/07: Tidied up some code on some of the files, changed the buff window style slightly (to make the animations.xml more universal). Added Myxiplx's excellent raid window.

    08/14/07: Fixed equi.xml and animations.xml files for TCG release.

    7/05/07: New item display window, new potion window (aa and options windows for this patch are not affected as they are not part of the UI).

    5/16/07: New style buff windows (moddified sars), updated EQUI.xml and spellbook files (subject to changes but working).

    2/13/07: TBS changes are in, again delete the old UI before using this zip file. Inventory fixed to include power slot and TBS currency. Fixed inspect window to include power slot. Hot button box fixed to take into account the change in eq types, also I reverted back to 3 horizontal additional hot bars. Added TBS short duration buff slots 13, 14 and 15. UI right as of last day of beta, be prepared to re-download as needed.

    1/01/07: Changed the hotbutton window back to 2 lots of 10 clickies (primary and secondary weapons on set 1, ranged and ammo on set 2). I changed the other three Hot Button sets to be in the 1x10 format (set 2 is vertical, sets 3 and 4 are horizontal) to be more descreet on the screen. I also got around to tidying up some code and graphics and added the 6 man group window option as a download.

    9/19/06: TSS changes are in, advise removing old folder completely. More details tomorrow, time to go exp!

    2/21/06: PoR changes are in, advise removing old folder completely. Also removed the background image on the tracking window to make tracking easier. Add sparxx mp3 player and moddified it a bit (something I have been meaning to do for sometime). Added a combat ability timer to the player window (still waiting on the EQ Type to be put in to show the combat ability name - I will update it as I get the info). Block Buff and aura windows are in, and again i am waiting on the EQ Types to set them up the same way as the regular buff windows - stay tuned for an update.

    12/11/05: Changed a tagline in the playerwindow.xml to be able to use a 6 man group window.

    10/27/05: Made some changes due to todays patch, expect a better code clean up later next week. Added origonal font size back to Hotbutton window.

    09/20/05: Mojo keeps bugging me for song/spell names in the target window, so I finally did it.

    09/16/05: DoDH patch, advise removing old folder completely. Updated song gems on hot buttons (originally coded by Drakah).

    Original Vert mod taken from EQ Interface, mantained by Sokol and Kudane.

    • Post Points: 245
  • 02-15-2004 4:15 PM In reply to

    • ishwind
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    Re: Savok's UI (02/10/04)

    Sav... we need an update for Leadership and Trials windows :)
    • Post Points: 20
  • 02-16-2004 5:49 PM In reply to

    • Savok
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    Re: Savok's UI (02/10/04)

    They were there (and tested) on Feb 10th. Works fine here.
    • Post Points: 20
  • 02-18-2004 5:41 PM In reply to

    • Methril
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    Re: Savok's UI (02/10/04)

    Is this the Vert mod?
    • Post Points: 20
  • 02-19-2004 12:28 AM In reply to

    • Savok
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    Re: Savok's UI (02/10/04)

    Yes this is a Vert mod (re-named the title post).
    • Post Points: 20
  • 02-22-2004 3:40 PM In reply to

    • Methril
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    Re: Savok's UI (02/10/04)

    Thanks bud. IMO this is the best one out there. I liek it!
    • Post Points: 20
  • 03-10-2004 12:36 PM In reply to

    • Savok
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    Re: Savok's UI (03/10/04)

    Thanks for the compliments!
    • Post Points: 20
  • 03-15-2004 4:14 PM In reply to

    • moezart
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    Re: Savok's UI (03/10/04)

    This is by far one of the best UI's I have ever used. I liked it so much that i've switched out my main's UI for this one. Good Job on it! Moezart 25 Half Elf Bard Veeshan
    • Post Points: 20
  • 03-16-2004 9:13 PM In reply to

    • Krakkii
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    Re: Savok's UI (03/10/04)

    I run this on my necromancer alt guy. It's great, but I like the extra functionality I find that I get with KeizUI. I used SavokVert on my bard for a while, it worked, but I like Keiz more still.
    • Post Points: 5
  • 03-19-2004 9:33 PM In reply to

    • maccai
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    Re: Savok's UI (Vert Mod 03/11/04)

    Hmm when i run your mod, i realize i do not have a "remaining air" when i go swimming. is that bar missing somewhere?
    • Post Points: 20
  • 03-20-2004 7:40 PM In reply to

    • Savok
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    Re: Savok's UI (Vert Mod 03/11/04)

    Hmm when i run your mod, i realize i do not have a "remaining air" when i go swimming. is that bar missing somewhere?
    It's the light blue bar on your player window. You should be able to see it in the bottom left corner of the UI picture above.
    • Post Points: 20
  • 03-21-2004 3:35 AM In reply to

    Re: Savok's UI (Vert Mod 03/11/04)

    very nice UI. fits everything I need in a GUI. Bravo Savok!
    • Post Points: 20
  • 03-23-2004 7:47 AM In reply to

    • forthe
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    Re: Savok's UI (Vert Mod 03/11/04)

    Hey i like how procs dont disrupt the casting now. Any bard that uses a procing weapon i would strongly reccomend this ui.
    • Post Points: 20
  • 03-24-2004 5:50 PM In reply to

    • moezart
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    Re: Savok's UI (Vert Mod 03/11/04)

    I use this UI and my procs seem to disrupt my casting bar. I haven't really paid close attention to whether the song is casted or not, I just recast my song. When I log in tonight I'll try to look more closely to the meesage window to verify if the song landed or not. Moezart 26 Half Elf Bard Veeshan
    • Post Points: 35
  • 03-25-2004 12:14 PM In reply to

    Re: Savok's UI (Vert Mod 03/11/04)

    It is just your casting bar that is interrupted, not the song itself. This used to happen on every single proc but now only happens when the proc is a castable PC spell. To clarify, let me use examples. My Edge of Eternity procs [url="http://lucy.allakhazam.com/spell.html?id=3648&source=Live"]Time Snap[/url]. As you can see from the 'Classes: None' entry in Lucy, it's not a player-castable spell. It does not interrupt my casting bar. When I used a Wicked Shank, my casting bar would be interrupted. The Shank procs [url="http://lucy.allakhazam.com/spell.html?id=360"]Heat Blood[/url] which is a low-level Necro and Shadow Knight spell. The [url="http://lucy.allakhazam.com/spell.html?id=1937&source=Live"]Dance of the Blade[/url] proc on the epic is not a PC spell so it no longer interrupts the casting bar either. Calli
    • Post Points: 20
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